Superman is rather dead than alive: how injustice 2 feels a year after the release
I like Injustice 2. True, so far the organization known in Russia has not deprived the game (in particular, the version for PS4) of some important functions, I liked Injustice more. Until now, the network mode and section “Guilds“, Where I can deservedly get additional boxes with a shin for my Harley Quinn, treacherously stained in red with almost every launch of the game.
Although I do not think that someone in the guild was seriously upset because of my absence, because even with such a problem connection I remained the only one who did something for her at least. It was not difficult to understand from the ever -idle scoreboard performed tasks and my lonely green light bulb “Online“In the lists of associates. In, among other things, a multi -language guild, that is, consisting not only of victims of the struggle with rebellious messengers. And in six months spent in Injustice 2, I changed several such dead company.
All this was very strange to observe. I am not an expert on fighting arts, but I know that the game at the start was sold wonderfully: news gaming media together turned together about how Injustice 2 occupies the first lines of the charts and set the game eights and nine. And she is not old – she recently hit the console version (which sounds a little comical, given that we are talking about fighting watering) for one year. It is somehow embarrassed to remember the PC version, given that she lingered for six months and did not gain particular popularity (and her port is to blame for the whole curve Mortal Kombat!).
Injustice 2 Waited. Due to the fact that Netherrealm Studios Very reluctantly shared data on the Roster of fighters as part of an advertising company, players tirelessly discussed the game. Who will be? How will it be presented? The main intrigue was how the developers would “beat” the appearance of a dead Joker (because what a game Dk, Yes without Joker?). Well, the conversations on the topic “How many types of panties artists came up with a replacement for the already mentioned Harley“.
After the game, the discussion of the heroes, by the way, did not stop, but flowed into a different direction. The players began to scold the developers for the fact that many heroes of the gradually emerging DLC were, so to speak, Overpowered (this is already personal, by the way: I will never forget completely non -butter Charovitsa In the hands of a not very skilled player who laid the fifteenth -level character on the shoulder blades). The skepticism received their portion Ninja turtles, The additional fighters who have become the apogee – amphibians seem to be in no way related to the DC universe. Although who knows, with these eternal multiverse.
But why is it?
Despite the excellent sales, high marks and the amount of content, by the end of summer, players in Injustice 2 Significantly diminished. The game is no longer so good, many of those who bought have stopped looking at the light. And first of all, it touched the network regime: in the winter of this year, the search for an opponent could occupy for about twenty minutes, and when the unfortunate was still, it was far from the fact that he coincided with the player in level. Typically, the same rivals came across (and come across), although you need to take into account what rank and at what time to play. Often the opponent has either a huge ping or a 99 percent probability (his) of victory (after all, the most notorious bandits are delayed online). And now you refuse him, refuse him. And the game persistently offers this particular opponent, with the 87th level against your 35th. And he already readily clicks on “refuses”. So go together, but separately play multi -sized.
Of course, I understand that the fighting valves is a very specific genre (perhaps it was necessary to start with this). First of all – it is not for the faint of heart. It is important for a person who plays fighting playing a clearly that loss is not a reason for indoor depression with felting on the floor and throwing all kinds of controllers. But several of these unsuccessful “visits” can be completely discouraged to play further. As a rule, after hysterical, the game is removed until better times and is replaced by something else, where they are much more loyal to lesions.
By the way, about stress during the battle. Once https://www.trsports.co.uk/no-deposit-bonus-online-casino-uk.html I lost the first match of an open European tournament. Of course, this was not the first time that I lost so spectacularly, but here I did not drop out because of the ability of the enemy or wrong tactics. No, in that battle my main opponent was my unrestrained laughter. A Russian -speaking opponent who played with a faithful navigator connected to me. And this couple forgot (or it was generally intentionally?) turn off the microphone. During the match, friend-Guru sat next to my opponent and for three rounds encouraged him: he confidently muttered the most successful combinations, tactics and tips to go, go on the side. And after the voice of an experienced coach said, the phrase “Do not be nervous, Dimon, just do not be nervous. Do not be nervous!”I finally gave up and rolled with laughter.
They figured out the eternal hassle. She, in the end, is not an exclusive feature of the fighting valves – you can get involved in and ran into a trap Frostihi at an unsuccessful moment, and establishing with a particularly difficult turn in Gran Turismo. Like any fighting, Injustice 2 It was created for people-Osmynians with dexterous fingers (oh, how hard it was for me to give combinations with “cancellation”), a good memory (although combinations and not so much as in some Street Fighter v) and outstanding resourcefulness (in order to quickly navigate the arena and look for an optimal approach to each enemy). In fact, almost any player is all up to the power, if he devotes enough time to the game of the average, and the game does not hesitate to chew important trifles.
Injustice 2 – Bench.
Before the update is released Legendary Edition In March of this year, in Injustice 2 there was a very curly training system. How she, roughly speaking, looked: “Here you have, dear player, the main layouts, buttons, tricks. So you can dodge, you can roll back. Understood? Well, go ahead, a march online, where there will be no trace of your confidence in your own abilities“. Rejoiced, unless, individual training for each of the characters, where the essence of the fighters was more or less tolerantly.
In general, having received it properly, many newcomers (well, or just unlucky players) left online to properly practice on computer blanks. The equipment system, which works in the main mode of the network game, also had this: in order to at least be something here, you need to have not only rare hands, but also worthy equipment.
To get to him, there are two st… two ways. Although the essence, in principle, is the same as in a famous joke, only usually players still manage to sit down on both. They usually start with the story regime, which is not just for a checkmark (and not advanced training), but a completely worthy story with excellent awards. After passing all alternative options for tasks and realizing that the level of heroes is still not enough for the Crusades online, the player goes to the multi -column.
As a rule, the next tens of hours spent in Injustice 2, come down to the Grinda that is familiar to everyone, which is habitual to see in some MMO or Diacoproga, but which is in the novelty for fighting. And it turns out that multi -sized is able to drag out much more powerful than online. Judge for yourself: many planets (which, in fact, are the evolution of towers from Mortal Kombat), updated every 72 hours, excellent rewards and different levels of complexity (each according to abilities). Yes, there are even thematic events that the authors tie both to real events (an enchanting day of the fool, for example) and the events from films and series Dk! (which is amazingly related Injustice 2 With services, it should be noted).
Even the mentioned grind already mentioned looks good. You pass to yourself multi -sized, put on your favorite fighters in the clothes of brighter and more stronger, after which you are already passing new planets that have appeared. The process (if you do not burst into increased levels of complexity) to a large extent relaxing, not carrying semantic load and serious challenges, but driving into a trance. How World of Warcraft after Cataclysm, All in all.
I really believe that the authors wanted to please everyone. So that someone would like more comic book-go to go through the plot, to whom the online pages are presenting-Aida to the rating, and who just wants to relax in the evening after work-welcome to the multi-sized. And then, having played in one mode, the players gradually migrated to everything else, thereby supporting stable online, for example.
That’s just all went, as they say, not according to plan. No, of course, people who immediately after the release went to fight online, so there, for the most part, they are fighting … If, of course, they did not lure them Tekken 7, released only two weeks after Injustice 2 and more serious reputation. It cannot be excluded that the good half of the genre lovers thought “why take a little -known saga about superheroes if the heir to one of the veterans of the genre appears very soon and successfully ignored the fighting watering from DC.
In any case, online-offenders are not enough for a network game in Injustice 2 She remained afloat. The developers were counting on the influx of fresh blood, which, according to their idea, was supposed to go through the plot regime, to equip in the multi -senior so that the mother did not grieve, and go try her strength in the online. To do this, the authors needed to work out the story so that it clung not only fans of the genre, but also all kinds of ongoing-transverse ones, as well as make grind on the way to the twentieth (recently-by the thirtieth) level of interesting levels.
AND Netherrealm Studios Furs.
But Netherrealm Studios… overdid it.
The single component turned out to be so cool and firmly soldered (especially within the framework of the genre, the stories of which are often limited to a briefing) that many players simply did not have motivation to go online, where Grodda-Gorillas and large evil croco-kill. This led to a half -dead online, empty guilds and the search for an opponent for half an hour. For a minute, in the fighting in the popular universe, which after the exit was sold by frantic circulations and boasted of laudatory reviews from critics.
Developers from Netherrealm they tried to support interest in Injustice 2. For almost a year they released new heroes, trying to maintain an atmosphere of mystery and intrigue around each newcomer. Almost every week through the system ESL The championships were arranged (and arranged), which are stable a person of 100 loyal fans (in fact about the appointed time come about fifty). Balance edits, technical patches, but one huge Legendary Update It costs a lot.
And, judging by the statistics of the sales of the game, these efforts were almost not in vain. During the festive periods or after large sales, the activity of the players rose, even came to life online … then to glue the flippers again. No matter how funny it may sound, but Injustice 2 Now it is the best in the fighting industry for playing in proud loneliness. Not only for notorious sociophobes, but also for people who just want to come to the sofa after work and knock out several dozens of teeth to the commercials … Well, several dozen ships on your favorite heroes.